Shotguns

ME3_Salarian_Shotgun.png
Name: Venom
Damage: 3D6
Headshot: x3
Weight: 8
Rate of Fire: Simi Auto 1
Accuracy: +2
Ammo: 4
Range: 10
Cost/Loot: Unique

The explosive round fired by this weapon deals damage not only to the target but also to anyone adjacent. Any creature adjacent to the target takes 1/2 total damage dealt.
This weapon can be charged with a Minor Action. Doing so causes it to fire a round that separates into “bomblets”, dealing damage a 4 Square radius instead.

ME3_Scimitar_Shotgun.png
Name: Scimitar
Damage: 1D10
Headshot: x2/ PBR
Weight: 6
Rate of Fire: Automatic 2
Accuracy: +1
Ammo: 8
Range: 5
Cost/Loot: Popular

ME3_Raider_Shotgun.png
Name: Raider
Damage: 3D6/ PBR
Headshot: x3/19-20
Weight: 9
Rate of Fire: Simi Auto 2
Accuracy: +1
Ammo: 2
Range: 15
Cost/Loot: Rare

ME3_N7_Crusader_Shotgun.png
Name: Crusader
Damage: 2D6
Headshot: x3
Weight: 9
Rate of Fire: Simi Auto 2
Accuracy: +1
Ammo: 4
Range: 8
Cost/Loot: Limited

The N7 Crusader includes an incorporated targeting laser. When using the Aiming action, a character attacking with this weapon gains +1 bonus to attack rolls.

ME3_Piranha_Assault_Shotgun.png
Name: Piranha
Damage: 3D6
Headshot: x3/ PBR
Weight: 10
Rate of Fire: Automatic 2
Accuracy: +1
Ammo: 8
Range: 4
Cost/Loot: Rare

ME3_Katana_Shotgun.png
Name: Katana
Damage: 2D6
Headshot: x3/ PBR
Weight: 7
Rate of Fire: Simi Auto 1
Accuracy: +1
Ammo: 5
Range: 4
Cost/Loot: Common

ME3_Graal_Spike_Thrower_Shotgun.png
Name: Graal Spike Thrower
Damage: 1D10
Headshot: x3
Weight: 8
Rate of Fire: Single Shot
Accuracy: -1
Ammo: 3
Range: 8
Cost/Loot: Unique

The Graal Spike Thrower can also be charged to deal greater damage. To charge the weapon the character must spend a Minor Action. Once charged, the shots made in the next attack action deal 2d8 damage.

ME3_Geth_Plasma_Shotgun.png
Name: Plasma Shotgun
Damage: 3D4/ 5D4
Headshot: x2
Weight: 8
Rate of Fire: Simi Auto 1
Accuracy: +2/ +5
Ammo: 5
Range: 9/12
Cost/Loot: Rare

When used to attack a creature within range, the shots of the Geth Plasma Shotgun scatter dealing damage to one creature adjacent to the target. Any creature adjacent to the target takes 1/2 total damage dealt
In addition, the Geth Plasma Shotgun deals extra +2 damage on critical hits.
The Geth Plasma Shotgun can also be charged to deal greater damage. To charge the weapon the character must a Minor Action. Once charged, the shots made in the next attack action deal 5d4 damage instead of 3d4. The Chaged shot has a Longer range and the Plasmabolt has a homing feature that increases accuracy.

ME3_Eviscerator_Shotgun.png
Name: Eviscerator
Damage: 2D8
Headshot: x3/ PBR
Weight: 10
Rate of Fire: Simi Auto 1
Accuracy: +1
Ammo: 3
Range: 6
Cost/Loot: Limited
the M-22 Eviscerator shots deal 1 extra damage against Platting

ME3_Claymore_Shotgun.png
Name: Claymore
Damage: 3D8
Headshot: x4/ PBR
Weight: 12
Rate of Fire: Single Shot
Accuracy: +3
Ammo: 1
Range: 5
Cost/Loot: Limited

sg_reegar.jpg
Name: Reegar Carbine
Damage: 1D4
Headshot: x2
Weight: 9
Rate of Fire: Automatic +5
Accuracy: +6
Ammo: 22
Range: 30
Cost/Loot: Unique

Though its shots do little damage, this weapon possesses no recoil since the current automatically directs the shots to the enemy.
This weapon’s shots deal 1 extra point of damage against unprotected synthetics and against Shield HP per shot
Quarians have a +1 bonus to attack when using this weapon.

500px-ME3_Disciple_Shotgun.png

Shotguns

Ocean of Night: Spectre's Shadow B3n8m3