Soldier Class

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Soldiers are pure combat specialists: no one is tougher or more suited to taking down enemies with barrages of gunfire. Soldiers have thorough weapons training and can use all special ammo types as well as grenades. High-level operatives are outfitted with ocular synaptic processors that allow them to focus on targets with lethal accuracy.

The Soldier is the class for players who more or less ignore powers and simply play Mass Effect as a shooter – the Soldier can carry the best weapons and only needs to use one power in combat – Adrenaline Rush. Other than that it’s guns all the way for the Soldier – and they can carry the heaviest guns without the trouble other classes have – Combat Mastery gives an incredible amount of extra weight capacity. The time dilation from Adrenaline Rush is useful in just about all directions, and the high capacity allows them take the best weapons in several categories whether they want to use the time dilation for headshots, for setting up flanks, or both. Soldiers also have more health than any other class, which is important to note for players who prefer to run and gun rather than stick to cover.

Armor Proficiency: Medium Armor, Heavy Armor
Weapon Proficiency: Assault Rifles, Shotguns, Heavy Weapons
Defense Bonus: 2 Plating, +2 Shielding
Health Points: 4
Constitution Score

Combat Mastery:
Lvl1
Be an expert tactician on and off the battlefield.
Weapon Damage Bonus: +1
Weight Capacity Bonus: +2

Influence & Mastery
Lvl2
Intimidation Bonus: +1
Weapon Damage Bonus: +2
Weight Capacity Bonus: +3

Influence & Capacity
Lvl3.
Intimidation Bonus: +2
Weapon Damage Bonus: +3
Weight Capacity Bonus: +4

Power & Damage
Lvl4
Power Damage: +2
Weapon Damage Bonus: +3

or

Influence & Duration
Lvl4
Intimidation Bonus:+3
Power Duration: +1 Action

Squad Bonus
Lvl5
Squadmate Weapon Damage:+1

or

Headshots
Lvl5
Critical Damage: x1

Ammo & Capacity
Lvl6
Weight Capacity Bonus: +5
Ammo Capacity Bonus: x2

or

Weapon Master
Lvl6
Weapon Damage Bonus: +4
Power Damage Bonus: +3


Fitness Mastery
Lvl1
Health & Shield Bonus: +5
Melee Damage Bonus: +1

Durability
Lvl2
Health & Shield Bonus: +10
Melee Damage Bonus: +2

Melee Damage
Lvl3
Health & Shield Bonus: +15
Melee Damage Bonus: +3

Melee Damage
Lvl4
Melee Damage Bonus: +4

or

Durability
Lvl4
Health & Shield Bonus: +20

Martial Artist
Lvl5
Melee Bonus: Use a Move Act to Melee

or

Shield Recharge
Lvl5
Recharge Delay: Reduced by 1 Action

Melee Synergy
Lvl6
Melee Damage Bonus: +5.
Weapon Damage Bonus: +4 weapon damage

or

Fitness Expert
Lvl6
Health & Shield Bonus: +25
Recharge Delay: Reduced by 1 Action

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Soldier Class

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